Gan Ning (
youhearthebells) wrote in
high_seas2014-10-07 06:19 pm
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Topsy Turvey
Who: Hazmats with special guest star Aokiji
Where: at sea, a Navy base in the west-southwest, then Turvey Top
When: seagoing Oct. 1-15 with a stop of about a day on the 9th to raid a Navy base, then Turvey Top from the 15th onward (tbd by October plots)
What: they need a new ship. They're going to steal one from the Navy and then take it to Turvey Top to get it refitted/hide out for a while. And deal with curses, plots, and witches. Also picking up a lost and lonely Kuzan at some point.
Warnings: not likely but let me know
Style: anything you want
Status: closed to whoever's under "Who"
The vacation was nice, but for a few days of Cynthia not remembering some of her friends, but it became clear by the end of it that Raphael wasn't coming back, at least not in the immediate future. They had to accept it and continue on, now without any of their turtle-pals who had brought them together as a crew in the first place.
Size of ship was not quite an issue, but the Hazardous Materials had gone through so many changes lately that there really was only one way for it. Gan Ning felt they needed a fresh start, and what better way than by procuring a new ship? They could christen it with a new name, though he didn't mind still being referred to as Hazmats in homage to the turtles who built the crew and were their friends. Besides, that was what the bounty posters called them, no sense in confusing that. A few casual inquiries around Aquatica Paradise uncovered the presence of Navy bases on small islands in this part of the world. But of course, what with that rumor of the frigate passing through on the current soon...
They set course for the base to do some real piracy. After that, though, they would have to see what island would come up on the escape heading. They could hide out there to refit the ship, make it their own. Little did they know they had found an island with a witch who was rumored to bless or curse even visitors...
Where: at sea, a Navy base in the west-southwest, then Turvey Top
When: seagoing Oct. 1-15 with a stop of about a day on the 9th to raid a Navy base, then Turvey Top from the 15th onward (tbd by October plots)
What: they need a new ship. They're going to steal one from the Navy and then take it to Turvey Top to get it refitted/hide out for a while. And deal with curses, plots, and witches. Also picking up a lost and lonely Kuzan at some point.
Warnings: not likely but let me know
Style: anything you want
Status: closed to whoever's under "Who"
The vacation was nice, but for a few days of Cynthia not remembering some of her friends, but it became clear by the end of it that Raphael wasn't coming back, at least not in the immediate future. They had to accept it and continue on, now without any of their turtle-pals who had brought them together as a crew in the first place.
Size of ship was not quite an issue, but the Hazardous Materials had gone through so many changes lately that there really was only one way for it. Gan Ning felt they needed a fresh start, and what better way than by procuring a new ship? They could christen it with a new name, though he didn't mind still being referred to as Hazmats in homage to the turtles who built the crew and were their friends. Besides, that was what the bounty posters called them, no sense in confusing that. A few casual inquiries around Aquatica Paradise uncovered the presence of Navy bases on small islands in this part of the world. But of course, what with that rumor of the frigate passing through on the current soon...
They set course for the base to do some real piracy. After that, though, they would have to see what island would come up on the escape heading. They could hide out there to refit the ship, make it their own. Little did they know they had found an island with a witch who was rumored to bless or curse even visitors...
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[He shakes his head. He's not in the mood for lectures this early in the morning.]
Yeah, you should talk to Cynthia about it. She's gotta know what the deal is.
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I guess that makes sense, girls should know. But I'm still going to try and change back first.
[Being a girl is too weird for words.]
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[Being a girl seems pretty expensive, now that he thinks about it.]
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You got me up so early with this. You're not going to leave me here are you?
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[Lea ruffles his hair. Okay, so he's a little distracting at the moment, but it's a good sort of distracting.]
Did you have plans or something?
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[He'd ask to spar, but the whole girl thing is too weird.]
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[Roxas, don't indulge him.]
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I think so!
[He lets go of Lea to start digging through his things.]
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[Roxas, why do you put up with him?]
Everybody needs to learn that one eventually.
[No they don't.]
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Yeah okay, if you show me how to play!
[He pulls out a deck of cards finally. It should be noted however, Roxas isn't wearing very much and it's going to be one short game if he doesn't get dressed first.]
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No problem.
[He takes the cards and shuffles them, then takes a seat on the floor and deals out two hands face up, since he's going into Professor Lea mode.]
That one's yours, this one is mine. Usually you're not supposed to let me see them, but I kinda need to know what you have if I'm gonna teach you.
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Okay this one is mine.
[So far, so good.]
Then what happens?
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[Lea waits for Roxas to read them out. He wants to make sure he knows how to tell what each card is.]
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Okay I have a four, a seven a ten, a 'Q' card and uh, an 'A' card.
[He has no idea if that's good or bad or what.]
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[He lays out his cards and points to each in turn.]
Two of hearts. See the little heart? Two of clubs. That's the clover thingy. Jack of clubs. That's the "J" one. King of diamonds. That's the "K" one. Four of hearts. No spades in either of our hands, but you know what those look like.
[He points at Roxas' cards.]
The "Q" one is a queen, the "A" is an ace. Ace is the highest card, then king, queen, jack and then ten down to two. Following it so far?
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The highest one, then um yours...
[He points at the king.]
Then...
[He pauses and holds up a finger to hush Lea. Then he points to his queen and finally Lea's jack.]
Then numbers.
[If Lea goes slow enough, he might get it.]
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See? You're getting it. The next part is a little tricky, so I'm gonna give you the easy version, okay?
[Poker can get pretty complicated, so he figures it's best to get Roxas to understand the basics before he starts throwing all the little nitpicky rules at him.]
The way you win a round is to have the best set of cards. You want as many of your cards to be the same kind as possible. See how all of yours are different numbers and I have two that are the same? That means I'd win. Okay, so. Question: Which do you think is a better hand: Four twos and a queen or three twos and two queens?
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You want it to be the same as much as possible...so the first one. With the four twos. Right?
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Yeah. Match as many cards has possible. Got it.
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Okay, next step. Once you get your cards and look at them, you decide what you're gonna do about it. If you have crappy cards, I think we're gonna say you can trade, uh, up to three cards. So you pick three and put them down and draw three more to replace them. I'm gonna do that, since I have a pair and nothing else good.
[He pulls out the cards he doesn't want and draws three more. They're also crap, so whatever.]
Your turn.
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[He takes the queen, ten and four and offer them to Lea.]
Here then.
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So what do you have now?
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[Lea said it mattered what it was, right?]
A two of spades, a jack of clover thing and a six of hearts.
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