High Seas Mods (
highseasmods) wrote in
high_seas2015-08-09 11:30 pm
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Entry tags:
Meep Manhunt!

Who: Anyone who expressed interest in going after Meep and received a letter from Scurvey Dog.
Where: Anygrav Moon
When: August 9th-22nd
What: The mission begins! Dog asked for help rescuing Meep and it's you lot who've responded. Try to bring him back in one piece, eh?
Warnings: Possible violence...?
Style: Any!
Status: Closed to those involved!
The island is covered by a familiar mist that rolls across the ground. Fortunately for you, it's not going to bring nightmares to life this time, but it definitely lends to the general feeling of unease that fills the place. That isn't helped by the fact that though the population here was never very large, it certainly must be even smaller now.
It's the dead, lifeless husks along the beach that make that much obvious.
There's no sign of battle, and all the bodies appear unmarked. It's as though they suddenly dropped right where they were standing, as if something completely and abruptly drained them of energy.
Watch your step as you make your way inland. Wouldn't it be a shame if the same thing happened to you?
The Beach
There are plenty of supplies here, and everything has Dog's mark on it -- though the woman herself is nowhere to be seen.
It seems you might be here for awhile, or perhaps it's possible she thinks first aid might eventually be necessary, judging by some of the supplies. In any case, feel free to make camp here, meet up with others, and discuss your plans.
open
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OTA
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open
The Pyramid
Probably.
As you enter the pyramid, you'll find arrows that lead you to a three-way intersection. The halls are dark and echoing with a faint wind. The middle path smells faintly of old cheese, but other than that there is no distinction between them.
Up above the three openings, however, some words are inscribed on the wall. Hard to read at first, perhaps, but eventually you should be able to make out what it says:
**Riddle #1**
Hazmat team
Straw Hats
The Right Hall
One of these millions of keys will fit in the only other door which is at the bottom of the room. Good luck getting there and finding which one. Also be careful. Some of these keys are mildly poisonous to the touch. Nothing there that will kill you, but will leave you quite trippy for a few hours.
There seems to be a riddle to help along the way.
Some keys for boxes
Some keys for starts
But the one that opens this old door
Comes from the depth of your
Well the last word is a little smudged. It could read "heart" but it could very well read "fart". Aren't these old ruins the worst?
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I HAD TO ADD AN ICON JUST FOR THIS
ROFL
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The Left Hall
There seems to be a few exits to use to get back to the upper floor, but getting to them alive is the tricky part.
Re: The Left Hall
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Feel free to god mod her a little bit if you gotta the next couple days while I'm at work.
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Finale
It seems like the way is clear, though of course nothing is ever that easy as you will discover if you happen to run face first into the invisible walls that make up a sort of labyrinth in which Meep is at the center, floating unconscious in midair. Good luck getting through.
Though those higher on life than others might get some guidance via phosphorescent butterflies only they can see, so that might help. But better get out quick because as the stones rumble and grind and shift around you, you might get the feeling this place isn't going to last much longer.]
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