08 September 2015 @ 10:00 pm
September 8th
Isla Empieza


OPEN TO ALL PLAYERS, CURRENT AND PAST!!


There is a faint ringing in your ears that's not unpleasant and a strange sense of something that might be a little hard to identify. The explosion scattered people far and wide, even the strongest unable to stand up against it, but opening your eyes you will see a blue sky -- scrubbed clean of green clouds and turmoil. In the near distance, there are the cheery tones of a fountain. In the far distance, the sound of the sea and calling seagulls.

Isla Empieza lies in ruin still, and there are corpses here and there. Some old. Some new. But even they seem to be at rest.

At some point not long after, Dog will step up through the rubble to take the Piedra Roja from the hands of the one who holds it. She looks at it for a moment, the pulsing glow of the stone flickering across her unmasked and otherwise plain looking face. Somehow, she looks invigorated simply by holding the stone.

"Ye'll have twelve more hours, or thereabouts, ta make yer decision," she says. "My Meep and I can keep it goin' for that long, I think. Stay or go as ye choose. But make yer choice wisely. There's no goin' back after this."

But then, after a moment, she smiles. And it doesn't seem she's quite used to it, but it's a genuine emotion of happiness and, maybe, relief?

"Yer the biggest bunch of morons I've ever come across," she says. "But thankee." Then she covers the gem with her hands and lifts her head.

"But before then, let's have a celebration! I'm sure we can bully somethin' up! And ye can't go wi'out a party ta send ye off!"

So enjoy your twelve hours, outworlders. Choose your fates, but heed Dog's warning. If you choose to leave, you cannot come back. If you choose to stay, you might well never return home.

And if you do decide to escape this world, know that the only path open to you is the one that will return you to your own home. You'll find yourself brought back to the exact moment you were pulled from, none the wiser that you had this adventure. Oh, there might be a stutter in your step for a moment. A fleeting feeling of surprise to be where you are, that you will quickly decide makes no sense before you go about your day.

At night, however, you might find your dreams strange. Full of wispy memories that vanish like tendrils of smoke should you try to latch onto them. The smell of saltwater might fill your senses, and perhaps you feel a gentle rocking, like you're asleep amongst unfamiliar ocean waves. There could even be the thumping of a heartbeat, and the fading image of a pulsing red jewel.

But all of that is ridiculous.

Because surely you never visited another world, or lived a second life as a pirate.


...Right?



 
 
31 August 2015 @ 11:11 pm


August 31st - September 7th
Isla Empieza

OPEN TO ALL PLAYERS, CURRENT AND PAST!!






The time has come. The way to Empieza is open. The mists still swirl around and the low, greenish cloud hangs heavy over the island, flickering with green lightning. But now there is a way to get in and a place to weigh anchor. The Navs seem to have stopped functioning, though. Pity.

In any case, there is a path to the central plaza of Empieza, bordered on either side by mist that feels caustic to the touch and seems almost ready to break free. From either side and within the mist are screams that linger as they fade, rattling growls, and other sounds that could induce nightmares in even the bravest of souls.

And somewhere in the mist lies Davy Jones, the rest of the shards, and a battle that will decide the outcome of this world...and yourselves.
 
 
09 August 2015 @ 11:30 pm


Who: Anyone who expressed interest in going after Meep and received a letter from Scurvey Dog.
Where: Anygrav Moon
When: August 9th-22nd
What: The mission begins! Dog asked for help rescuing Meep and it's you lot who've responded. Try to bring him back in one piece, eh?
Warnings: Possible violence...?
Style: Any!
Status: Closed to those involved!

The island is covered by a familiar mist that rolls across the ground. Fortunately for you, it's not going to bring nightmares to life this time, but it definitely lends to the general feeling of unease that fills the place. That isn't helped by the fact that though the population here was never very large, it certainly must be even smaller now.

It's the dead, lifeless husks along the beach that make that much obvious.

There's no sign of battle, and all the bodies appear unmarked. It's as though they suddenly dropped right where they were standing, as if something completely and abruptly drained them of energy.

Watch your step as you make your way inland. Wouldn't it be a shame if the same thing happened to you?
 
 
10 July 2015 @ 11:52 pm
[The morning of the race is cloudy and oppressive with a muggy heat, but there’s a general cheer and anticipatory air, though everyone seems to be looking over their shoulders for someone or something. In any case, whether you are spectating or participating, the race starts off much as it did last year.

Except the announcer this year sounds a little more apprehensive? Perhaps it has something to do with the Naval Ships threaded among the participants, or some number of the crews looking dead-eyed, wearing faintly pulsing shards and staring upward at the peak of the rushing water.

This is the 111th Annual Great Ghost Race! Now, participants!]


GET YE GONE!
 
 
08 July 2015 @ 12:26 am
Who: Anyone and everyone!
Where: Port Chance
When: July 7th-10th
What: Food, Fun, and preparation for the Great Ghost Race. And...well...maybe a little conspiracy.
Status: Very Open!

It is typical for a festival before a race day, and people who have been there before will not find much different... There are the usual games and food and various entertainments like fire eaters and snake charmers and throwing swords at the lovely ladies to see if they'll get skewered or not--

However, there is something else, as well. An undercurrent of something like anticipation. There are certainly more Navy men about. More than a few Naval ships are docked at these ports and they are after anyone suspicious, searching them down -- but for what? Well, seeing them pull ruby red shards off a few pirates might be a clue.

Your shards, too, are glowing and have been since at least early that morning. What it means, no one seems to know...or they are reluctant to say. Some are more shifty-eyed than others but trying to pry information from them is difficult. It's almost as if they are afraid of something far worse than anything you can do to them.

Still, despite the tension, that doesn't stop pirates from having fun -- and the night before the race there will be a gigantic party complete with a bonfire, fireworks, and everything you could hope for to have fun. Returning to the ships, however, you may find that they've been riffled through as if someone or something is looking for something. For those staying on guard, you might catch or dismember some swift footed zombies that only seem intent on getting away before diving through the Nav.

Isn't that curious?
 
 
15 June 2015 @ 05:39 pm
Who: The Strawhat Pirates
Where: Crises Island 15th-19th, Sailing Log 21st-24th, Red Rum Island 24th-29th
What: Your usual shenanigans, now with zombies
Warnings: None
Status: Openish

Just another day, really )
 
 
23 May 2015 @ 03:19 am
Who: You!
Where: Li Yu Tiao
When: May 24th - 31st
What: The Festival of Dragons!
Status: Open!

Read more... )
 
 
30 April 2015 @ 01:40 pm
Who: The Strawhats
Where: Sailing Log, Legends of the Hidden Island 05/02-05/03, Sakura Drift 05/05-?
When: 04/26th-?
What: Sailing around, doing typical Strawhat type things
Warnings: None
Status: Semi-open. If you're around feel free to drop in

To a real goodbye )
 
 
17 April 2015 @ 09:19 pm
Who: The Golden Lion Pirates, the Straw Hat Pirates, and YOU!
Where: Gamboller's Berth
When: Evening of Saturday, April 18th
What: Two captains throw two vastly different parties in order to gain supporters.
Status: About as open as it gets!

It was the best of times, it was the... probably pretty good times too. )
 
 
23 January 2015 @ 06:59 pm

Who: Everyone involved in Death Day
Where: Noctem
When: January 21st-25th
What: Taking on Hawtrey, destroying shrines, and raiding his supplies. Surviving Noctem...or not. With a good dose of nightmares in between.
Warnings: Language. Violence. Trauma. It's an island of nightmares. Expect the worst.
Status: Open to all.

than are dreamt of in your philosophy )
 
 
17 December 2014 @ 08:03 pm
Who: Triton's Mistress
Where: At sea somewhere off the coast of Isla Empieza
When: Dec 13th to 31st
What: Catch all for Holiday mayhem
Warnings:
Style:any
Status:Closed to crew

13-24th

Random gifts appearing

25th- If Cat's gifts haven't driven us crazy the crew sits down to a Holiday dinner.

Feel free to start a thread for a date that catches your eye!
 
 
21 November 2014 @ 04:12 pm
Who: The Maharajan and Triton’s Mistress Crews
Where: Blackfisk
When: Now
What: Sinbad wants to expand his trading empire into Templar territory.
Warnings: Possible violence
Style: Whatever you want
Status: Closed

Any flying a pirate flag are instantly met with suspicion on these Octopus shaped shores. Small troops of soldiers greet new arrivals at the docks to search through their holds for contraband spices, wine, and especially human cargo. The new mayor wants to see an end to the human trafficking ring whose destruction set him in Office to begin with and his men have orders to arrest pirates on sight. The patrols might be avoided if fortune and timing go in your favor, or if you know the secret passcode that signals you are working for the island’s best interests, or even if you hide your ship on the leeward side of the island. But, any unlucky enough to get caught may find themselves carted off to prison to be handed over to the Navy later. 
 
 
18 November 2014 @ 04:41 pm
Who: Ban Midou and Lyrik
Where: Aboard the Triton's Mistress
When: Backdated some-ish, after they'd left Isla Empieza maybe I have no idea where we are anymore sob
What: After meeting couple of interesting acquaintances (?) of Ban's during the Hauntings, who better to ask about them than Ban himself?
Warnings: Get Backers spoilers?
Style: Prose
Status: On-going

Our history fading away, then what is there left of us to expect now? )
 
 
25 October 2014 @ 03:25 am
Who: Crew of the Triton's Mistress and OPEN for all!
Where: Isla Empieza
When: October 25th-Onward
What: After the fog has rolled in, and the sky has grown dark the Mistress decided to dock on the nearest Isle until it passes. The problem being- that the damage has already been done. Little did they know what they were in for.
Warnings: Nightmares, violence, chaos
Style: Whichever you prefer. Action or Prose
Status: Open to all! Don't be shy! Bring your own nightmares along too if you like!

That unnatural fog had grown increasingly thicker during the morning hours, hindering the ability to navigate. Were it not for the lapping of the waves beneath one could forget the ocean even existed. Equally disconcerting was the distinctive lack of the sun. In it's place an oddly colored moon loomed over the horizon bathing the world below in an eerie glow. It's presence was ominous, one might even go so far as to say it was oppressive. No matter how much time passed, it continued to remain set in the sky as if it were staying there by choice, waiting to see the chaos unfold below for it's own amusement.

Steering the ship into port was faced with a few of it's own difficulties. Once the vessel had come to a rest, the crew would be free to load up on any supplies they required, partake of the local fare, or remain on the ship if they preferred. They could wait for a change in weather conditions in relative safety...

.. Or so it may have appeared.

For those fortunate enough- or unfortunate enough they could have spotted the ghostly vessels approaching, dipping in and out of the fog and mist. One touch is all it would take. One touch to act as a catalyst to all the horrors that were usually locked away in the recesses of one's mind. Much like Pandora's box, once those fears and phantoms were unleashed there would be no stopping them.

[OOC: As always feel free to add your own headers if you wish. Members of the crew, and those who are not members of the crew are encouraged to join in. It definitely would be interesting to see just how many nightmares we'll be able to share with one another and it's a great opportunity to build some cr!

One more thing~: If any of your nightmares take the form of a creature, person, what-have-you and you happen to have an account for them/it feel free to use them! You might want to give us the heads up in the topic as to whose nightmare it is!]
 
 
09 October 2014 @ 11:57 pm
Who: Triton’s Mistress
Where: Spice Island
When: Oct. 10 - ??
What: As members of the crew touched by the mist grow more malicious they begin to cause turmoil on the ship turning a normal spice run chaotic.
Warnings: Possible fighting and language
Style: Whatever you want
Status: Closed to crew

Read more... )
 
 
15 August 2014 @ 04:49 pm
Who: The Crew of the Triton’s Mistress / New Recruits
Where: Isla Empieza / Blackfisk
When: August
What: Recruiting new crew, welcoming them to the ship, and heading off to assassinate mayors. Catch all log for August.
Warnings: Possible fighting, bloodshed and death
Style: What ever you prefer. Feel free to make your own threads too, just say where they take place!
Status: Isla Empieza section Open, Welcoming the New Crew and Blackfisk sections Closed to crew

--

 
 
10 August 2014 @ 02:20 am
WELCOME NEW CHARACTERS!
Have an intro log for the month of August!


Who: Any and all new characters, as well as anyone hanging out on or around Isla Empieza!
Where: Near the fountain in the town center.
When: New characters will arrive around August 10th! The log is good for as long as you need it.
What: You've just been dropped on your head in a weird new world. Time to figure out what the heck is going on!
Status: VERY OPEN.

You wake up to a muggy, humid afternoon. Out of doors and in the heat is a purely miserable experience, complete with biting flies that seem to rise up in swarms, especially in the more ramshackle parts of the town. The locals however seem cheerful and will gladly help out where they can. The air is filled with chatter about some sort of race and what a lucky start to the year! There are various posters and sketches, and even small crude commemorative dolls of three men, each displaying a number. (#1, #2, #3) Some of these dolls will be burnt in effigy later, so make sure to get them while they're not hot!

Feel free to throw your characters here if you need a place for them to get situated and start figuring things out! Start new threads, tag into others, meet the people who might just become part of your crew! Older characters will be in and out, too, depending who is on the island at the current time.

HAVE FUN! And welcome to High Seas!